Richard Ogun – Game Developer
Game developer focused on gameplay systems, developer tools, and interactive experiences built with Unreal Engine, Unity, C++, and C#.
Check out some of the indie/personal projects I have made below!

The Path of Penance
The Path of Penance is a psychological horror survival game set in a dystopian future, where the convicted must traverse a cursed road through darkness, enemies and dwindling resources to earn their redemption.
THE MASKER
The Masker is a Renaissance-inspired mask-making game focused on memory, creativity, and time-pressure gameplay.
