Richard's Space - Game Design & Development Excellence

Richard Ogun – Game Developer

Game developer focused on gameplay systems, developer tools, and interactive experiences built with Unreal Engine, Unity, C++, and C#.

Check out some of the indie/personal projects I have made below!

The Path of Penance

The Path of Penance is a psychological horror survival game set in a dystopian future, where the convicted must traverse a cursed road through darkness, enemies and dwindling resources to earn their redemption.

THE MASKER

The Masker is a Renaissance-inspired mask-making game focused on memory, creativity, and time-pressure gameplay.

© Richard Ogun. All rights reserved.

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